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基本情報
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| 氏名 | 新垣 知輝 |
| 氏名(カナ) | シンガキ トモテル |
| 氏名(英語) | Shingaki Tomoteru |
| 所属 | 薬学部 医療薬学科 |
| 職名 | 准教授 |
| researchmap研究者コード | |
| researchmap機関 |
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Design and Evaluation of a Gamified E-Learning System for Remedial Mathematics in Pharmaceutical Education
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Many pharmaceutical sciences students in Japan lack basic high school–level mathematics due to declining academic skills, making remedial education essential. Traditional methods often fail to sustain motivation. A gamified e-learning tool improved motivation, reduced math anxiety, and supported continuous learning, suggesting gamification as an effective educational strategy.